1. GENERAL RULES
|DIVISIONS A and B
|Teams should aim to field 4 players. Captains can agree to play 5 when enough players are available. For the 2023/2024 season, captains can agree to field 3 players with no default penalty to help build league momentum.
1. PLAYER POSITIONS.
Prior to the start of the match team captains will exchange lists of players ranked in ability (from No. 1 to No. 5) and the matches are between players of equal rank. All matches are best three out of five games.
A player may only move 1 team position up or down from the position played on the last League appearance, and is relative to the last match played with the other team players.
Failure to comply with this rule will result in a default at the position played. (See Rule 16).
The intent of the rule is to prevent sandbagging but there are times where a player may move up or down more than one position depending on the team composition.
Everyone should move only one position relative to the other players that they played with on their last match where they both played.
Should a captain be unsure of proposed lineup positions, send proposed line-up to your statistician for verification well in advance of the match
2. CLUB STARTING TIMES & DAYS OF PLAY
Club starting time to be no earlier than 6.30 pm. no later than 7.40 pm. The nights of League play including playoff matches are as follows & are only changeable with League Executive approval. See Playoffs Note 4:
| ||B Division||A Division||
3. STARTING TIMES & ORDER OF PLAY.
Each club has its own starting time. Captains should confirm details in advance of the match, by phone or by e-mail. (Captains Duties Note 2).
If a team is late in arriving, it may result in that team’s default of the entire match.
Play should commence with the lowest ranked players unless the teams agree otherwise i.e. No. 5 s first & proceed numerically in order to No. 1 s. (See Playoff Rule 9 for finals).
A Division PAR to 11
B Division PAR to 15
In all PAR (point-a-rally) scoring, a player must win by 2 points to win a game.
5. OFFICIAL BALL
The official ball of the KSL is the Dunlop Pro Double Yellow Championship ball which must be used for all matches. New balls must be provided at the start of the match; It is also acceptable to use slightly used balls where the printing on the ball is still visible.
All matches must be refereed unless court construction prohibits the use of referees. 5 Player teams….The home team should referee 3 matches & the visiting team 2 matches. 4 Player teams each team referees 2 matches.
Referees must be selected from active playing members of the team, unless both captains agree otherwise. If a player refuses to have a referee for his match the match will be forfeited. For playoffs see Playoff Rule 4.
Team captains must submit match result via the www.squashnut.com web site within 24 hours of the match. Failure to report match result within 24 hours by either team will result in that team being assessed a 1 (one) point penalty in Divisions 1,2,3 & Masters & a 3 (three) point penalty in Division 4 which will be deducted from that teams total points.
If the match result is not reported within 7 days by either team, 0 (zero) points will be scored to both teams & the match will be recorded as a default to both teams. (See Rule 20).
One point for winning each match, plus one bonus point for the winning team If the match is tied the bonus point will be awarded to the team with the most games won. If still tied the bonus point will be awarded to the team with the most points scored. If still tied 2.5 points shall be awarded to each team.(See Playoff Rule 11)
9. FUTURE RULE
10. LIMITS ON PLAYER MOVEMENT – WITHIN A CLUB
Where clubs have 2 or more teams entered in the same Division, a player can only play on 1 team. (See Rule 16)
11. LIMITS ON PLAYER MOVEMENT – BETWEEN CLUBS
Note: Clubs with multiple locations eg. Mayfair, YMCA’s, GoodLife etc….each location is considered as a separate club. In addition
when a player has played once for a second club he cannot play for the original club again in the same season.
A player cannot play for two clubs during the same season.
12. BASIC STANDARDS FOR PLAY
Basic standards for play in leagues include:
Properly maintained, clean squash courts & changing facilities.
13. DRESS CODE
Dress standard for league play is appropriate squash attire of any colour, exceptions being individual clubs as noted in each league. No sleeveless tops.
14. LAST 3 MATCHES OF REGULAR SEASON
No new players may be added to a team in the last 3 matches a team plays in the regular season. (See Rule 16)
15. – Intentionally deleted –
16. ILLEGAL PLAYERS & DEFAULTED MATCH
Any illegal players will cause a loss of points to the team. If the illegal player is at the number five position, the offending team will default at number five If the illegal player is at any other number, all matches below that position & including that position will be defaulted. The definition of "illegal player" includes a defaulted match.
17. SCHEDULE CHANGES
All matches must be played as scheduled .. . Only exception being a situation that affects both teams, in which case the match may be played prior to the scheduled date and this situation must be approved by the statistician prior to playing the match. Only extenuating circumstances such as a power failure, a major snowstorm will be considered by the League Executive as a reason for possibly postponing a match. Should a match be postponed a reschedule date must be agreed on by both captains & approved by the statistician within 48 hours of any postponement Failure to comply with the above will result in a default to both teams. Any reschedule date will again be subject to Rule 17.
18. CONVERTED COURTS
Where a club has North American, Racquetball converted courts or has unusual court construction their use for regular league play is at the option of the home team captain.
All playoff matches must be played on regulation International courts.
A club that has no International courts that has to host a playoff match must select a club with International courts at which the playoff match can be played while still maintaining host team status.
19. SQUASH ONTARIO
Any club entering a team in the league must be a member of Squash Ontario
If a team defaults 3 matches during the regular season they will be considered to have withdrawn from the league. (See Rules 21 & 22) If a team drops out of a league part way through the season, all points scored in competition with that team will be expunged, & points for a bye awarded if necessary.
If a team defaults an entire evening without rescheduling a make-up date, 2 points will be subtracted from the total points, and the following match will be played at the club that was defaulted against.
If a team withdraws from the league after September 27 (winter season) or after March 31 (summer season) the next entry from that club at the level withdrawn, will be levied a re-entry fee plus the current registration fee.
22. MINIMUM ATTENDANCE REQUIREMENT
If there are less than 2 players in attendance the match shall be considered a default.
23. PROTECTIVE EYE WEAR
The KSL recommends the use of protective eye wear at all times All Juniors (Under 19) shall appropriately wear eye guards made of polycarbonate or similar material designed for protection in sport.
24. CODE OF CONDUCT
The Kawartha Squash League is sanctioned by Squash Ontario, the provincial squash association recognized by the Government of Ontario through the Ministry of Health Promotion & Sport. As such, we abide by the policies of the association, one of which is the Members' Code of Conduct.
Change Control Listing
1. Oct 2023